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Free research essays on topics related to: video game

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  • Release Dates Viewer Access Site
    568 words
    The one website that I am adamant about visiting regularly is the video game publication Next Generation's site, located at web It is, what I believe, to be the most comprehensive website devoted to video games, both PC and console, their development, and up to the minute news concerning release dates, company mergers / buyouts , and groundbreaking technology. Next Generation, the magazine and the website, are both affiliates of Imagine Media. Next Generation's website is updated twice daily, si...
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  • Richest Man In The World Person In The World
    1,338 words
    On October 28, 1955, William Henry Gates, lll, was born. Gates and his two sisters grew up in Seattle, Washington. His late mother was a teacher and his father is a lawyer. Gates went to public school until junior high in which he attended Lakeside School, where he met Paul Allen. In 1968, at the age 13, Gates began programming computers. Soon afterward, Gates, Allen, and some other students convinced a computer company to give them full access to a new minicomputer; in exchange they would try t...
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  • The Effects Of Media Violence On Children
    1,017 words
    THE EFFECTS OF MEDIA VIOLNCE ON CHILDREN On April 20 1999 two boys by the names of Dylan Klebold and Eric Harris walked into their High school in the little town of Combine Colorado and opened fire on their fellow classmates. Some say it was the parents others say just pure teen adolescence, I say it was the media. In the 1950 's Television was first introduced to America, only ten percent of the families owned a one television in their home, by 1960 that number increased to a mere 90 % of the p...
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  • Violence On Television Abused As A Child
    1,221 words
    ... th no existing norms or values. As discussed earlier, the experiences of a newborn will actually determine which neuropath ways are developed in the brain. Psychiatrist Dr. Dorothy Lewis has spent more that twenty-five years studying the motives of murderers. She believes that the seeds of violence are sewn by childhood abuse (Vaughan 551). One of her most striking realizations after interviewing scores of kids behind bars has been the high rates of child abuse among children who kill. In on...
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  • Video Games And Violence
    287 words
    The person doesnt know the difference between reality and fantasy he or she shouldnt be allowed to play video games, listen to radio and / or watch TV because of all the violence that occurs. If people want to do what the hero or heroine in the game is doing, let them. In every game the position you take is the good guy meaning you have to save the world, along with the humans that live on the earth. None of the games have the objective as killing humans, instead the goal is to kill zombies, mon...
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  • Play Video Games Popular Culture
    1,332 words
    In todays society someone is always to blame but oneself. Violent and / or sexual based games have been blamed for misbehavior of todays youth. A persons behavior is rooted in his or her personality, which is mentioned in chapter 7. I agree with the author in saying that it is up to the parents to decide what video games the child plays. Video games have been around for many years now. It really is somewhat of a sub culture. Game genres are action, adventure, fighting, role playing, racing, spor...
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  • Violent Video Games Mri Scans
    1,210 words
    Psychological Reasoning Is Media Violence Harmful to Children? Media violence is getting more attention now than ever, as a precursor to children becoming violent teens and adults. Does watching a violent cartoon before school in the morning influence children to go to school and show violence toward their peers? The verdict seems to still be out on this issue. Some studies show children can differentiate between cartoon violence and violent shows depicting real people such as research by Deakin...
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  • Violent Video Games One On One
    1,635 words
    Aggression is something that all animals have. There are many different levels of aggression and people, as well as other animals, act on their feelings of aggression in many different ways. Aggression comes in many forms including physical violence, sexual abuse, yelling and mental abuse. There are many factors that contribute to the amount of aggressiveness that people have and the ways that they act on them. Males generally have more aggression than women and act out with aggressive behaviors...
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  • Computer Industry Video Game
    471 words
    To make a more accurate forecast, one should look beyond the data that is easy to find and search for the underlying factors that are also relevant to the future outcomes. A team who was studying demand growth for copy paper faced this challenge. When demand for copy paper was growing at a rate faster than the economy, they had to find other factors that could be causing the growth. They tested the relationship between reductions in cost and number of tons produced. The resulting demand curve pr...
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  • Columbine High School Swat Team
    1,267 words
    Columbine High School Shooting It was a normal day at Columbine High School. Students came for another day of learning. But two students, Eric Harris and Dylan Klebold, it was a different story. The rampage started at 11: 21 am, with black trench coats and masks covering their face. Shooting guns first in the cafeteria to anyone whom was an athlete or a different race or color. Then going to the hallways screaming racial slurs and planting homemade bombs to explode even after the shooting was ov...
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  • Played An Important Elkin Koren
    2,886 words
    -Software and copyright- Current copyright and patent laws are inappropriate for computer software; their imposition slows down software development and reduces competition. From the first computer as we know them, the ENIAC, computer software has become more and more important. From thousands of bytes on miles of paper to millions of bytes on a thin piece of tin foil sandwiched between two pieces of plastic, software has played an important part in the world. Computers have most likely played a...
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  • Played An Important Frena Bbs
    2,711 words
    Current copyright Copyright Copyright Current copyright and patent laws are inappropriate for computer software; their Imposition slows down software development and reduces competition. From the first computer as we know them, the ENIAC, computer software has become more and more important. From thousands of bytes on miles of paper to millions of bytes on a thin piece of tin foil sandwiched between two pieces of plastic, software has played an important part in the world. Computers have most li...
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  • Quot New York Times One Of The Largest
    1,198 words
    Overview Disney Interactive, a division of the Walt Disney Company, designs and distributes video game software and educational products. Located in Buena Vista, California, the division administers Disney Online, a provider of entertainment products and information resources on the Internet. Disney Interactive is also affiliated with the ABC Internet Partnership (another Disney Co. subsidiary), the largest provider of news content on the Internet. Disney Interactive Merging the resources of Dis...
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  • Person Or Group Forms Of Entertainment
    1,657 words
    Gotta catch em all Why has Pok? mon received such acclaim and criticism The worlds most common thought systems, the -isms of the world conservatism, liberalism, fundamentalism, fascism, etc are ideologies. Collins dictionary defines Ideology as a body of ideas that reflects the beliefs of a nation, political system etc... Yet it is difficult to define the word and the concept of ideology as those that often arise create contradictions. Terry Eagleton highlights some of the definitions and discus...
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  • Violent Video Games Violence On Television
    1,178 words
    How and why does mass media violence affect children? Within a span of a few short years, violent television and video games have increased in popularity dramatically. Yet, the voices of parent s concerned about their affects have also grown louder. In today s society, an average of five or six violent incidents occur every hour on daytime television. And what about cartoons, the most watched shows by children? Cartoon programming contains the most violence, portraying about eighteen acts of agg...
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  • Lack Of Communication Men And Women
    2,038 words
    Concept Paper # 3 May 5, 1999 Now that I have been elected to Congress for my ideas on improving the modern American family, I would like to further explain my plans to improve the modern day society and family. The two main issues that I feel are the key factors to the fall of family are child abuse and the lack of communication in marriage. I do believe that these two factors are directly related to each other think this is true because when there is a lack of communication in a marriage one p...
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  • Japanese Animation Japanese Culture
    2,263 words
    Mickey Mouse Ni Ugoku (Move over Mickey) Cartoons are what most children grow up on. Watching the wacky antics of the talking cartoon animals and comically drawn human characters can amuse a child to no end. Yet when a child grows up, cartoons are no longer a socially acceptable and other forms of entertainment have to be found. Cartoons are classified as juvenile. This is just a tiny glimpse of an American view on American cartoons. It is true that cartons are basically made for children, but w...
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  • Violence In Video Games Doesn T
    297 words
    The person doesn? t know the difference between reality and fantasy he or she shouldn? t be allowed to play video games, listen to radio and / or watch TV because of all the violence that occurs. If people want to do what the hero or heroine in the game is doing, let them. In every game the position you take is the good guy meaning you have to save the world, along with the humans that live on the earth. None of the games have the objective as killing humans, instead the goal is to kill zombies,...
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  • Federal Trade Commission Joseph Lieberman
    1,990 words
    Title: Industry Slow To Reform Marketing Violence To Kids. (cover story) Subject (s): VIOLENCE in mass media United States; SOUND recording industry United States; ADVERTISING &# 038; youth United States; UNITED States. Federal Trade Commission; LIEBERMAN, Joseph Political &# 038; social views Source: Billboard, 05 / 05 / 2001, Vol. 113 Issue 18, p 1, 2 p, 1 c Author (s): Holland, Bill Abstract: Looks at reaction to a follow-up study released by the United States Federal Trade Commission (FTC) w...
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  • Men And Women Aggressive Behavior
    2,555 words
    Sport and aggressive behavior, Do sports create aggressive behavior, or simply attract people who are already aggressive? Aggression and sport have gone together as long as sports have been around, be it the players themselves, to the parents, coaches, or spectators, they just seem to be an inseparable part of each other. The term violence is defined as physical assault based on total disregard for the well being of self and others, or the intent to injure another person (2. Coakley). Intimidati...
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