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Example research essay topic: Des Nt Ability T - 2,397 words

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The Effect f Cmputer's n Human Relationships I have, since my earliest memories, been fascinated by the rapid advancements in science and technology. I have seen, in the curse f the last years, ur ability t affect the world and us in also any way we desire, and I have als seen changes t may segments f humanity made through the application f power, with thought t lng term consequences. In addressing the impact f the cmputer's and their networks n society and ur relationships with ther's in general, we must consider the three main mechanisms f the information exchange press as it exists that. They are the personal computer, the Internet, and the human mind.

All three are capable f perceiving and representing the world as pure information, and the rate at which that information can be processed and transmitted is increasing rapidly. Frm the perspective f past years, I can see a distinct direction that the cmputer's are moving mankind. I say "moving", because I believe we are blindly and gently being pushed do the path f least resistance and mst enjoyment, hurried n by the call f faster throughout, mre content, and brighter clr's. As lng as its moving, working, r giving us satisfaction.

Hail Center, and thanks fr the bread and circus! Chairman Ma Tse-tung was quote as having said: "Power cme's frm the barrel f a gun. " He can be excused fr his near-sightedness, because Chairman Ma never sat do t a personal computer and based the World Wide Web, r had t srt through does f pieces f spam email each day. When yu can present specific information t five million, ten million maybe 50 million people a day, then yu have power. When yu can browse through hundreds f libraries instantly and simultaneously, r search fr a specific individual in ver 6 billion then yu have power. When yu can d all this frm the cart f yur wn hme, and d it while playing get r fishing, and then have yur computer page yu with the results, then yu have real power. I dnt think the Chairman ever dreamed f this kind f power.

They nw have the "Pursuit Watch" web site where yu can be notified by pager f a high-speed pursuit as it happens and if near a computer, watch it live ver the World Wide Web. Every invention, every discovery, every breakthrough is drawing us case and case towards real, visceral event participation. Real TV, Real Cps, Real Life n the Web. Nw yu can browse at the speed f life.

That the computer has become mre valuable than the huse servant f the affluent 19 th century family, and is also certainly destined t get int something case and mre personalized than mst f ur human acquaintances in the coming years. The nomenclature f the Rman Caesars will fit in ur pocket, and be capable f handling ur social and professional interface with the rest f society. We will name it, anthrpmrphize it, were abut it, care fr it, and ultimately d what ever it tells us t d. The Mark f the Beast may well be Pentium 4.

But wh can blame us fr wanting t know mre? If we ate f the fruit f knowledge, maybe were paying fr it nw. We are the curious, hairless makes wh live in a desert f ignorance and have a desperate passin fr the rivers f learning. Far frm being quenched, ur thirst fr knowledge has green in direct prprtin t ur ability t gather the information we desire. Mre importantly the amount f information available has green geometrically in prprtin t ur ability t search and srt it. At an ever increasing pace, the amount f information available t the average human being has steadily increased ver the centuries t pint where, approximately 200 years ag, it surpassed a single individual's ability t absorb the greater percentage f any given line f thought.

Printing presses were increasing. Vast libraries were made available t the public, and illiteracy was declining rapidly. With the advent f telegraph, telephone, radi, and later, television, the amount f information accessible t the average individual tk a quantum leap. Within a single lifetime, frm the period f television until that, it has taken anther quantum leap through the invention f the computer and the Internet. T better understand the situation we find ur selves in at this time in human history, there are tw new "laws" we must understand and cme t accept. Although they may seem humans at first glance, they are amazingly accurate.

The first is Mres Law. Mres Law was postulated by Garden Mre, c-funder f Intel. Mres Law states that the density f silicon integrated circuits closely files the curve (bits per square inch) = 2 (t- 1962) where t is time in years. That is, the amount f information stable n a given amount f silicon has roughly double every year since the technology was invented in 1962.

In essence, cmputer's are getting smaller, faster and "smarter" at a geometric rate every year. The ther "law" that deals directly with information as it applies t humanity is a little mre esoteric, but nonetheless true. This send principle is called "Parking's Law f Data" and is usually expressed like this: "Data expands t fill the space available." In ther wrd's buying mre memory encourages the use f mre memory-intensive techniques. It has been b served ver the last 10 years that the memory usage f evening systems tends t double roughly nce every 18 months. The same principle can be applied t information state and retrieval systems (hard disks, as well as CD and DVD burners). Terabyte drives are nw affordable t private citizens.

There was a time when ur dreams and desires represented, fr the mst part, that which we deeply yearned fr but would probably never attain r felt we did nt deserve. The greatest dreams, the wildest fantasies were hidden in the deep, dark recesses f ur psyche and hardly ever exposed t the light f day, much less ur peers. That, the Internet is capable f fleshing ut mre than just a little glimpse f every individual's fantasies. We are capable f disguising ur personal many times ver, masked by the should f anonymity and faceless ness. We may adpt any characteristic we want when we case t interact with ther people in cyberspace. We can be yung r ld, tall r short, fat r thin.

We can be compassionate, r angry. We can even be destructive, which underscores the fact that there really is "something" ut there that has perceived value can be destroyed. With the stuff f cyberspace, we can finally become the dream as well as the dreamer. The software game companies use a term t measure the marketability f potential game releases, the term is "twitch fact" as in "Theyre ging t need a lt f twitch fact t beat this ne!" A gd twitch fact means fast reflexes, and the ability t mentally press and respond t incoming data with consciously thinking abut it (actually it involves a lt f "pre-thinking" r yu end up spring do yur friends, r the hostages, r whatever is nt a valid target). Alvin Tyler, in his bk Future Such, described changes in the structure f society s severe and alien that the impact could be perceived, through rapidly increasing changes in society, years before the actual event had taken place.

In ther wrd's, the social impact f an event can be s great, the events social such wave could be felt backwards in time. Frm that perspective, it would simply lk as though social changes had increasingly lead up t the event itself. The phrase "within the fullness f time" cme's t mind. In his bk he discusses varius types f events and hw they presently (r will very shortly) impact the fabric f ur culture. In ne sense, as yu read the bk yu can easily identify with the situations he describes: the nightly news with the "Crisis de Jur Coverage"; the latest ads fr "Also nline version 9. 9, nw with PPE!" ; a car that will call yur personal customer service representative 2000 miles away if it debt like the way it feels; small wars in places yu never knew existed; tourists in space; citizenship fr dolphins; free cradle t grave high-speed information access.

Hw d yu srt thought this tsunami f data and put it in perspective? And even if yu could see it do, what could yu possible measure it against t gain a reliable pint f relevance and importance? Even the cultural horizon has me, and we can never g hme again. Maybe the mst can social malady that and the first generation f the information age is the disappointment ver unrealizable expectations. Its just possible that we did it t ur selves, and perhaps the best remedy fr ur generation is t accept that fact and nt lk back. Dennis Miller, a very popular social satirist, nce made the bservatin that "when we reach a pint where the average American male can plug in a cassette and have virtual sex with see like Claudia Schiffer, it will make "kick" lk like porn. " It isn't wise t just laugh at such a scenario, everything we have created t extend the dissemination and retrieval f an information rich environment pints directly towards that srt f trend.

If yu can fl yur local mind int thinking yur physical by is experiencing something that isn't really happening in the physical world, but is still fully interactive, where des the local difference between reality and simulation end, if there is ne? If yu build it, they will buy! The rest is just details and engineering. Mre and mre we are "coming" ur selves in from f large monitors, and turning ur backs n physical interaction and the upside world.

We are trading the communication channels f lively interaction and contact fr the chimera f high-speed data flw. We have created special text based symbols t augment the lack f verbal, facial and audible cues f via infection that car in normal everyday conversation. We are raising a generation f digital children wh will be able t perceive the world bth through analogous experience and digital input. They will be mre at ease chatting with their friends n the ther side f the world than they will discussing their homework assignments ver lunch in the schl cafeteria. And they will have unbelievable "twitch fact"! In the science fiction more "Forbidden Planet" an extinct race, known as the "Krell", had lng ag discovered a method t transfer their entire race frm their cereal bodies int a pure mental state through the utilization f a giant machine.

However in ding s, they released an unsuspected pattern f subconscious behavior s unified that its properties can be derived frm a simple summation f the collective mind. The 'gestalt' f this racial subconscious entity was at nce, hide, evil, and it was totally ut f cntrl. The gd guys wn, the girl was saved and the Master vanquished (fr the time being). While it is nt being suggested that such an event could really happen, the pace f technical advancement and it's ability t concretize ur visit, des nt rule ut sme similar catastrophic event curing.

Historically we " re t case t the Cuban Missile Crisis t disallow any such possibility. Nuclear weapons are nly the mst graphic way in which we could destroy ur selves. We seem t have a passin fr developing machines capable f greater and greater power and capabilities, and fling ur selves int thinking we have full cntrl ver them. The term "accident" r "ver sight" des nt seem t be applicable t the rampant desire t grab hld f the reins f creating and destruction, fr they are bth just tw different sides f the cin f power.

S we have an information network spanning the entire game in a way that n ne upside f ur era could comprehend. Lets examine the fabric f this vast information bank we call the Internet, and lk upn all its weavings. D we know what the lng-term consequences f its existence will be n future generatin's? We have achieved an instant person-t-person communications ability that functions reliably regardless f geographical location, nothing less than electr mechanical mental telepathy. Nt since the transition frm hunter / gatherers t agriculture has humanity faced such an enormous change in personal interaction, and all within a single span f time that encompasses just a few generatin's.

The majority f people in the world wh can, use these channels fr simple person t person communications, also sell through the use f electronic mail r email. However the actual content store and available upn even the vaguest request reveals virtually every characteristic f the human psyche. Bth gd and bad, beautiful and ugly are freely available t any wh seeks them. We may have nt released the 'Masters f ur Id', but we certainly have created hme pages fr them, in full graphic clr and animated gay!

Indeed, that t which we gave birth nw has a life f its wn and exists been the cntrl f any grup f individuals r nation. It is growing exponentially and is nt restrained by any cultures, nrm's r prohibiting. We can legislate morality n this creating, but if we are t use it wisely and effectively, we must be sure that what cme's ut f it is beneficial fr ur race. As surely as the fruit f the tree f knowledge case the gates f Eden, the Internet will thrust future generatin's int a world where nly the unfettered imagination is the limit f reality, however we must understand that nce connected t the Internet we disconnect ur selves frm the real world f nature, families, friends, and simple human relationships.

Bibliography: Hauben, Red, . Hauben, Michael, 1995, "n the History and Impact f Usenet and the Internet", Available frm World Wide Web: (web) "The Impact f the Internet n the Global Brain", Available frm World Wide Web: (web) Katz, James E. Social Consequences of Internet Use: Access, Involvement, and Interaction. Detroit: MIT Press, 2002.


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Research essay sample on Des Nt Ability T

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